DXVK 2.2 Launches With D3D11On12 Support For Unity Engine, Game Fixes & More

May 13, 2023 at 07:00am EDT

DirectX for Vulkan (DXVK) received a significant update this morning. Version 2.2 is now active and is the most significant update for the open-source software since its January release. Several improvements and bug fixes have been included, which we will outline in this article. Thanks to Michael Larabel of the website Phoronix for making us aware of this development.

DXVK 2.2 adds new D3D11On12 support, numerous bug fixes, and game improvements

With the new DXVK 2.2 update, support for D3D11On12 was added. This support allows devices that utilize D3D11 to be constructed from a device that uses D3D12. The support is essential for game titles created in the newest Unity Engine.

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Management for the D3D11On12 support is done by "allowing the importing of the Vulkan device and resource handles created by VKD3D-Proton & then using the existing D3D11 implementation," notes Larabel.

Bug fixes and Improvements

Valve is anticipated to update the Proton driver with the new DXVK 2.2 integration soon. You can see the full details of DXVK 2.2 on the GitHub release page.

News Sources: Phoronix, Github

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