Today, NVIDIA has released a new Game Ready driver for the launch of the new GeForce RTX 5070 graphics card. The driver is also optimized for Grand Theft Auto V Enhanced and Fragpunk. The latter game, a fast-paced 5v5 hero shooter from developer Bad Guitar Studio, will take advantage of the full NVIDIA DLSS 4 suite, including Super Resolution, Frame Generation, and Multi Frame Generation, when it launches launch tomorrow. The game also supports ray tracing effects.
According to NVIDIA, GeForce RTX 50 Series graphics cards can deliver an average 4.6x performance boost at 4K with all settings maxed out. On the flagship GeForce RTX 5090 GPU, the game can reportedly run at almost 500 frames per second with ray tracing enabled and Super Resolution set to Performance mode with the newest transformer model. I would wager anyone should rather choose DLAA to get better image quality instead. Also, enabling NVIDIA Reflex can reduce your system's latency by up to 60%, which could make all the difference between life and death in a competitive multiplayer shooter like FragPunk.

Tomorrow, Nacon and Eko Software will also launch the fantasy action RPG Dragonkin: The Banished in early access, with day-one support for DLSS Super Resolution and Frame Generation. Dragonkin: The Banished is expected to stay in early access for seven to ten months.
Yesterday, two games launched with varying levels of NVIDIA RTX technology support. The first one is, of course, Grand Theft Auto V Enhanced, which supports NVIDIA DLSS Super Resolution, DLAA, and Reflex, with Frame Generation slated to be added later. The other game is Vector Strike, a free-to-play hybrid of sports game and first-person shooter based on fast-paced, physics-based action. In the title developed by Chamo Games, players face each other in a 4v4 arena. NVIDIA RTX users can enable DLSS Super Resolution, DLAA, Frame Generation, and Reflex.
Recently, Valve also introduced support for NVIDIA DLSS Super Resolution, DLAA, and Reflex (which can improve latency by up to 45% in this instance) in its upcoming game Deadlock, currently in testing with a selected number of users. The third-person 6v6 MOBA still doesn't have a release date.
Last but not least, Koei Tecmo's PC port of Rise of the Ronin (launched last year on consoles) will support NVIDIA DLSS Super Resolution and Frame Generation when it debuts on March 11.